The writing is peculiar, and can easily be identified.” He then nailed this letter to his wall, and wrote under it in chalk, “I offer L10 reward to any one who will show me the coward who wrote this, but was afraid to sign it. When he had sworn (and, as a Briton, I think he had denied himself that satisfaction long enough), he caught up a strip of steel with his pincers, shoved it into the coals, heated it, and, in half a minute, forged two long steel nails. Youl be made so as youl never do hands turn agin, an never know what hurt you. The gentle Jobson and the polite Parkin had retired from the correspondence with their air of mild regret and placid resignation just three days, when young Little found a dirty crumpled letter on his anvil, written in pencil. P/S: For fuck's sake, Youtube's comment section is such a clusterfuck.But, doubtless, you are the best judge of your own affairs.”Īnd that closed the correspondence with the Secretaries. I mostly agree with IGN, but I'm sure hardcore fans might find this game weaker than the first. Role-playing aspect IMO is weak, but battles are easier to learn. Its complexity doesn't get no where near the first game, but still complicated enough. However, I still recommend this game to new players, especially people who got frustrated in the first game.
I can't say I'm fully disappointed, but also this is not what I expected. Blackguards 2 stands somewhere between a game that I really love and some changes that I really hate. Cover system is neat for archers, mecenaries are useful enough for my party, battle maps are more detailed and look beautiful, combat feels faster and I think new players can understand it better than the first game. Well, you can figure out the rest.Īpart from those, I appreciate many new features. 2 turns later, 5 or 6 insectoid with super strong melee attack enter the battle. If you get near to Cassia's sister, prepare to eat craploads of arrows.
And guess what? Nearly all of their attacks hit your characters. You can't kill them by melee, because their positions are unreachable. Killing 5 enemy soldiers and 1 monster is pretty easy, however, until turn 6 or 7, enemy archers appears from behind the windows. The area has 2 monsters, so I can't stop one from being released. In the first turn, there are 5 enemy infantry, one of them will always go to the left and release a monster (you can't do anything to stop him, simply because he always starts first). There's one battle in which you have to bring 6 characters and save Cassia's sister. This may sounds good to many people, but it also make some battles too easy, and some too hard. All battles are pretty straightforward now: If your army overnumber the enemy and/or your characters stay longer on the battlefield, then you'll definitely win. Both you and AI hit more precisely, meaning less miss, spells aren't fail often anymore. The final mechanic that disappointed me is dice roll. Aside that, I can't figure out where the other attributes, Charisma? Dexterity? Strength? Um, nope, they are removed. Now if you want to increase your character's health and astral energy, you can only purchase 4 or 5-tier skill in "Special Maneuvers" section. Cassia is fine, though.īase values are removed. The amount of AP Blackguards 2 gives in the first battles is simply not enough to point your fixed characted to another direction. In Blackguards 1, I successfully trained Naurim in specializing in both bow and 2h bashing weapon (yup, that is totally possible). Takate already has 50 points in spear, Naurim already had 64 points in axe and mace (or two-handed bashing weapon, IIRC), so obviously only a monkey will train another weapon specialization on them. I've spent 35 hours in Blackguards 2 and it felt like the game fixed a lot of thing, but also fucked up a lot.Īs IGN review mentioned, ability points and skill trees are more intuitive, however, the game offers less choices to build your characters. Well, despite all of its flaws, I really love Blackguards 1 and it was the first game that made me interested in turn-based strategy genre.